Constantly panning the camera around, swapping abilities, and switching controlled characters always felt at least a little awkward with a controller. Playing with a controller on a console is still fine, but using a keyboard and mouse on PC is absolutely the best way to play this game. I played the entire game on an Xbox One, and although I eventually learned the control scheme, the controller never felt natural for Desperados III. Like most strategy/tactics games, Desperados III plays best with a keyboard and mouse. The story and presentation aren’t enough to draw in those that aren’t already interested in this type of game, but they were definitely enough to motivate me to push through difficult areas to see what would happen next. The game also feels incredibly polished, with detailed environments and clean animations thanks to motion capture. ![]() Each of the main playable characters is likable, and their banter both during cutscenes and during gameplay brought a smile to my face more than once. It’s no Red Dead Redemption, but Desperados III still manages to tell a fun western story about revenge. The stealth tactics gameplay still takes center stage, but missions are punctuated by cutscenes with great dialogue. There’s just something about moseying through town and hearing rumors from the folks in front of the saloon.ĭesperados III also features a surprisingly compelling story, especially for a game of its genre. Exploring and gathering intel to locate possible entrances to guarded areas or other opportunities is great, and the feeling is only amplified by the Desperados setting. ![]() An early level in the game sends you to a typical western town, but there are four targets you need to kill in any way you choose. These levels essentially transform Desperados III into an isometric version of Hitman, allowing your party to explore public places with the ultimate goal of accomplishing your objective as discreetly as possible. Civil Zones are neutral areas where your characters can freely walk around so long as they don’t perform any suspicious actions. The real shining examples of fantastic level design in Desperados III, however, are the levels featuring Civil Zones. On paper, these are small additions and tweaks, but in practice, they help to give each of Desperados III’s levels a unique sense of identity. In a nighttime level early in the game, for example, you can pick up torches to kill enemies standing in oil puddles, but the character carrying the torch cannot hide in bushes without snuffing out the torch and is visible from much further away than normal. These new mechanics also introduce new choices into the fray. Something as simple as the cover of nightfall or the presence of prominent footsteps in mud force you to find creative solutions to brand-new problems. Also, just when you think you’ve seen everything Desperados III has to offer, it drops a new mechanic on you that can drastically alter your strategies and playstyles. Each mission features numerous hiding places and things to interact with in the environment, and as such, there never feels like there’s only one set method to complete an objective. The most surprising aspect of Desperados III, however, is its excellent level design. This makes dual takedowns, synchronized shots, and other fancy techniques a breeze, and combining each character’s unique abilities to pull off a well thought out plan is always immensely satisfying. While the game typically takes place in real-time, you can enter Showdown Mode to pause everything and queue up actions for each of your characters to perform at the same time. You’ll often have control of multiple characters at once in Desperados III, and there will be times where you’ll need to orchestrate a perfect plan where each character carries out actions simultaneously in order to get through an area. ![]() Each level ends up acting as a series of self-contained puzzles that all string together to form one large mission. Dealing with advanced enemy types is tough on its own, but when Desperados III combines several enemy types in a single area, you’re forced to use each and every aspect of your arsenal to get by. A disguised character can easily sneak past enemy lines, but a select few enemy archetypes can see right through your character’s ruse. Some enemies refuse to leave their posts to investigate distractions, while others can only be stealth killed by certain characters. Luring and distracting guards for isolated takedowns is a common occurrence in Desperados III, but varied enemy types throw all sorts of wrenches into the mix. Each enemy is deadly in their own right, and groups of patrolling foes require you to think ahead and plan out your actions in order to quietly take them down. Desperados III is as much a puzzle game as it is a tactics game.
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